Churchill III Crew & Equipment?
A friend bought a Churchill III today and asked me to come over and play it this evening ... claiming it was "fun".
Fun?! Bullshat! It's slower than a constipated squat ... and it's the size of an aircraft carrier. I could park two PzICs on it's back. And it's gun is feeble. I played it ONCE, and I'm not interested in playing it again.
He's got ZERO equipment or even consumables on it. ZERO! He bought a 100% crew, but hasn't assigned any skills to them. When I asked why, he said that he didn't know how to equip his tank or crew. LMAO!
I asked why he got it and he said, "because I HATE them when I see them on the enemy team. Besides, it was on sale". They **** him, so he buys one out of spite?
He's got about 10 battles in it and he's not developing any crew skills or perks whatsoever. I have no clue what training or hardware a heavy tanks needs. Any suggestions (other than smothering him with a pillow)?
Any suggestions for equipment? I'm guessing GLD to speed up aiming time ... and the big version of vents.
Mind you, he's a decent player (around 3,000 battles with around a 49-50% WR), but he's more of a Mediums and TDs guy.
Old folks. Can't live with 'em, and the powers that be frown on putting them out of their misery.
Any help that I can forward to him would be appreciated. A store-bought tank is a terrible thing to waste.
...Jesse