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9.3: WG did the do.

2:01 pm, August 28, 2014 Source: http://forum.worldoftanks.asia/index.php?/topic/44290-93-supertest-patch-notes/ New high-tier light tanks added: U.S.A.: T37 (Tier VI), M41 Walker Bulldog (Tier VII), T49 (Tier VIII). U.S.S.R [..] View

Good tanks, bad tanks, fun tanks

2:01 am, August 24, 2014 Interesting article. Here is the link: http://wotlabs.net/articles/best-tank-lines-world-tanks/ Here is the copy/paste: Best tank lines in World of Tanks By RBS - 10/30/13 What tank line [..] View

"Basic training" game mode.

2:01 pm, August 21, 2014 An idea that I think new and old players alike might enjoy, an expansion of the Karl game mode where every tank is the same and perfectly balanced,but let's add to it a little! We add a medium tank [..] View

Upcoming Accuracy Nerf

2:01 am, July 16, 2014 From FTR: developers have not yet decided how to correctly implement a general accuracy nerf (SS: was announced earlier) How do you guys feel about this and how would you like to see it implemented? [..] View

Game Suggestions

2:01 am, July 14, 2014 Here are a few suggestions for features that could be implemented into the game. 1) Soft Body Dynamics: When you get hit with a HE shell, have a large caliber AP shell bounce off you, get rammed or [..] View

I would like to clear up some misconceptions about arty arcs

2:01 pm, July 11, 2014 A huge misconception I see about artillery, in almost every discussion of artillery, is that they have different arcs. I'm going to try to use trajectory instead of arc though, because it& [..] View

Type Specific Crew Skills

2:01 am, April 13, 2014 The most recent FTR post included this little tidbit: (Sorry I can't share a link, as FTR conveniently went down moments before I wrote this up) - its completely technically possible to implement ski [..] View

Evidence of broken accuracy RNG or hit detection and explanation of ghost shell.

9:05 am, March 2, 2014 http://wotreplays.com/site/651315#self Start watching from 12:30 when I began to sniped the Tiger II. The Tiger II was behind a tree, and some of my shots visually went right through Tiger II when [..] View

Further explanation of why arty cap should get removed and no arty battles introduced

9:05 pm, February 25, 2014 Some said me want no td no ht no mt mode because if the no arty mode will be introduced ..... so why problem complicate when you no want problem complicate. Ok the reasoning behind why this should onl [..] View

Idea for Scout tanks - Tracer Tracking

9:05 am, February 13, 2014 I think one reason why camping has become a problem is that fact they removed tracers(except for arty) due to mod exploits. Sitting at one spot and constantly shooting at a spot would normally be p [..] View

Am I progressing properly as an Artillery player?

9:05 pm, January 14, 2014 Warning: Opinions. Yours, mine, theirs. Share your thoughts but don't be a 'tard about it. I'm relatively new to this game, with less than 2,000 battles under my belt. As of late, I've found that [..] View

Why artillery is a mechanic that needs to be completely changed

10:05 am, October 9, 2013 Artillery has always been an annoyance in WoT. Not because of its ability to hit targets with indirect fire, but the fact that it is extremely luck dependent. Artillery has always been playing the [..] View

Low velocity shells vs High velocity shells.

10:05 am, August 9, 2013 Other than having to lead the target, there some notable differences that between high and low velocity shells. Low velocity shells tend to be in a lobbing arc which IMO a disadvantage especially at l [..] View

Game physics and trajectory

10:05 pm, June 6, 2013 Pardon in advance if this was discussed in the past, and a link to the older post would be appreciated.  I noticed something in the game recently that I cannot figure out. & [..] View

Artillery Needs high Angle!

10:05 pm, May 25, 2013 Hey all, I like my artillery pieces and all but, I am frustrated that in some situations I unable or ineffective for my team when a hill, mountain, building or obstacle prevents me from landing Artil [..] View

Your game has gotten too top heavy

10:05 pm, May 19, 2013 Can we have a candid conversation?  Here's the thing. Over the last 2 or 3 years........your game has gotten too top heavy.  Its over-burdened with very good playe [..] View

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