4:03 pm, October 23, 2014
I mean, it's supposed to be a scout and all, and it's put into Tier 10 games, yet it's view range is worse than just about anyone else it faces, thus it's easily seen, hence it can't scout like it sho [..]
View
5:03 am, September 30, 2014
Warning: Very long post ahead, and please read the article on FTR before posting, thank you!
http://ftr.wot-news.com/2014/09/26/corridors-really-such-a-problem/
So SS basically stated that [..]
View
5:03 am, September 14, 2014
So in the mod if you have view range red square on does it get affected by binocs and coated optics? Or does it only reflect only the base view range? Cant really tell in game. submitted by Gdfterno [..]
View
2:01 am, August 7, 2014
I only have one arty in my garage at the moment (212A), but I think I can collect a few facts for arty (AKA the frustration class of "tanks") drivers so there might be pieces of information [..]
View
2:01 pm, August 4, 2014
DPM so far for me: 2016. Okay, not THAT bad. What is the fastest I can get the reload without vents or BiA(100% crew will be the bench line)? 7.5 seconds right? Why such a slow reload when the T32 has [..]
View
2:01 pm, July 28, 2014
I just unlocked the radio on the STA-1 and I noticed that the stock radio has a range of 720m and a weight of 70kg while the second raedio has a range of 750m and a weight of 150kg. How much will that [..]
View
2:01 pm, June 18, 2014
I have noticed that since 9.1 patch you can actually see what real stats your tank has. For example actual reloading time, view range etc. So, this brings me to my question: why is my actual view rang [..]
View
2:01 am, May 29, 2014
So I have BC25 with BIA but now vents. question: If I train commander for view range and signal increase, then I don't need the optical device right? submitted by SovietRainstorm [link] [1 [..]
View
2:01 am, May 18, 2014
submitted by dirtehdan [link] [9 comments]
View
10:05 pm, April 29, 2014
Are there any minimap mods or XVM configurations that has 100m, 200m, 300m, 400m circles instead of just your viewrange? submitted by Invisible_Light [link] [3 comments]
View
10:05 am, April 25, 2014
How do you think it works heavies? Do you station yourself at the base and hope the guy with 10mm of armor advances in front of you exposing the enemy position so you can fire from cover? When they ar [..]
View
10:05 pm, April 23, 2014
So, we were discussing view range in another thread and the question of maximum effective view range came up. The tooltips for the binocular telescope and coated optics equipment in-game state that th [..]
View
9:05 am, February 9, 2014
As experienced players know, one can use an 'Alternate View' in the game.
SPGs have an Overhead View.
Tanks & TDs have a Sniper View.
However, SPGs/Arty can not use 'Sniper View' even by zo [..]
View
9:05 pm, January 27, 2014
So, I THINK I know the maximum view range (when you can see a lit target) is 500 meters. If I am wrong, please correct.
Spotting range is the range at which you see a concealed enemy, opposing thei [..]
View
9:05 pm, December 13, 2013
From what I know, APCR has more pen than AP but I read somewhere that it loses the pen over distance faster than AP. So I have a few questions.
For the sake of the questions, assume that there are [..]
View
9:05 pm, November 14, 2013
I've read up on visibility mechanics but I couldn't find information on this question and my own testing has remained inconclusive: How does the server horizon (server-side render dist [..]
View
10:05 am, October 4, 2013
Hi everyone! I have a question about the signal range game mechanic that I couldn't find an answer to on the wiki. My main question being is there a cap to it like there is on view range? I ask this b [..]
View
10:05 am, October 2, 2013
i love scout tanks, i started down the chinese and german scout lines for a reason. nothing feels better than lighting up an enemy and watching him get whooped, not to mention the amazing speed of tho [..]
View
10:05 am, September 14, 2013
Okey, guys! Last week we had some TC's and lets say, we found out that the KV-1S CAN be a FV! Also the Hellcat can become an AMX!
Not to the real point. Here is how tank companies should be played li [..]
View
10:05 am, August 26, 2013
Howdy Tankers,
So I've seen a lot of you fellers moping around and grumbling about how light tanks **** these days. I can agree with that but I still like driving them.
So far I've seen complaints a [..]
View
10:05 pm, August 24, 2013
I am working through the British and Chinese Low tiers for the first time as I haven't even really looked at them before. I found a confusing thing in the Tier II Lights Gun Upgrades that maybe some m [..]
View
10:05 pm, August 19, 2013
I've noticed that shooting w/ my leopard at targets out by 500m will never result in a hit. I don't expect to pen at that range, but i do expect my rounds to make contact. I don [..]
View
10:05 pm, August 16, 2013
I'm picturing something like relatively non-intrusive dashed circles at the two current view and radio limits, which can change based on module damage/crew injury. Anything like this out there [..]
View
10:05 am, July 20, 2013
Okay. Three wtf moments happened to me today. First: An Alecto with the howitzer (I saw the projectile coming) one shot me when I was in an effing Hetzer. From full health. I know that he sort of sho [..]
View
10:05 am, June 15, 2013
Aren't scouts supposed to detect the enemy? Why the short view range? Even the T-34 has a better view range at 350. submitted by FibbleDeFlooke [link] [3 comments]
View